DLSS or Deep Learning Super Sampling is technology designed to give you better framerates at higher resolutions, and it's now in War Thunder with today's 'Ne. Gaijin Entertainment の『WarThunder』は、第二次世界大戦と冷戦の航空機、装甲車、戦艦に特化した、無料でプレイできるクロスプラットフォームの PvP.
While AMD is busy launching new graphics cards, NVIDIA is focusing on its AI-powered super resolution technology.
NVIDIA DLSS in four new games
NVIDIA Deep Learning Super Sampling (DLSS) makes the GPUs render fewer frames than necessary. Using artificial intelligence and highly sophisticated algorithms NVIDIA GPUs are able to reconstruct the image in real-time to native resolution. As a result, the final image looks almost identical to what would be generated at the same resolution without using AI.
The manufacturer announced yesterday that another four games will be added to the list of DLSS-supported titles. That includes Call of Duty Black Ops Cold War, War Thunder, Enlisted, Ready or Not. This expands the list of DLSS supported games to 24.
The new Call of Duty: Black Ops Cold War already supports NVIDIA technology such as Reflex, Ansel and Highlight. The game also supports Microsoft DXR ray tracing and will now receive DLSS support. With DLSS enabled, NVIDIA expects up to 85% higher performance at 4K with ray tracing at ultra preset:
Call of Duty Black Ops Cold War with DLSS Support at 4K Ultra Preset, Source: NVIDIA
The free to play War Thunder, a game with tanks, planes, naval ships, and even helicopters, is also receiving DLSS support with up to 30% higher performance at 4K:
War Thunder with DLSS support at 4K High-Quality Preset, Source: NVIDIA
Enlisted is an FPS MMO World War II shooter that has recently entered closed Beta. The game is expected to get up to 55% better frame rates at 4K with DLSS enabled:
War Thunder Benchmark Mode
Enlisted with DLSS support at 4K High-Quality Preset, Source: NVIDIA
Ready or Not is an upcoming S.W.A.T. game that is currently available in Alpha. It already supports ray traced reflections, shadows, and ambient occlusion and has just received DLSS support. The game is expected to gain 120% performance at 4K in performance mode:
Ready or Not with DLSS support at 4K Max Settings Preset with ray tracing enabled, Source: NVIDIA
Games with DLSS support
- Amid Evil
- Battlefield V
- Bright Memory
- Crysis Remastered
- Death Stranding
- Deliver Us The Moon
- F1 2020
- Final Fantasy XV
- Mechwarrior V: Mercenaries
- Metro Exodus
- Monster Hunter World
- Moonlight Blade
- Pumpkin Jack
- Quake II RTX
- Shadow of the Tomb Raider
- Stay in the Light
- Watch Dogs Legion
- Wolfenstein: Youngblood
- Call of Duty Black Ops Cold War
- War Thunder
- Ready or Not
NVIDIA has announced that four additional games now support its DLSS tech. These four games are: Call of Duty Black Ops Cold War, War Thunder, Enlisted and Ready or Not. In addition, the green team released some benchmark figures between no-DLSS and DLSS that you can find below.
War Thunder sees a performance increase by up to 30% at 4K in Performance Mode. Not only that, but NVIDIA released a video, showcasing how great this implementation actually is in it. The following video compares native 4K with DLSS Quality Mode. And, contrary to Call of Duty Black Ops Cold War, War Thunder appears to be sharper when DLSS is activated.
Watch this video on YouTube
Similarly, Enlisted appears to feature better and sharper images with DLSS Quality Mode. B34 war thunder 2. Not only that, but NVIDIA DLSS can boost frame rates by up to 55% at 4K (in its Performance Mode).
Watch this video on YouTube
Lastly, Ready or Not currently supports ray-traced reflections, ray-traced shadows, ray-traced ambient occlusion shading, and NVIDIA DLSS. According to the team, DLSS accelerates performance by up to 120% at 4K with the new ray-traced effects activated in Performance Mode. And while this is a huge performance increase, we should remind you that this is in Performance Mode. Thus, we don’t know whether the DLSS implementation brings any major blurriness/image degradation to this game.
War Thunder Store
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email