War Thunder 2.01

12 march 2021

  • Support for dagor 6 engine (2.01 version)

2 December 2020

  • Support for dagor 6 engine (2.01 version)

Doing some videos of this as well. No intro, as I don't have one yet.

© 2009—2021 by Gaijin Network Ltd. Gaijin and War Thunder are trademarks and/or registered trademarks of Gaijin Network Ltd. Or its licensors, all other logos are. However, War Thunder is very seldomly about face to face fighting, and the majority of kills are going to be made by flanking players. The Abrams is just straight up, a better tank for the job and I was saying 'meta wise' its better at it. If I'm going on the flank, I'd rather be.

20 April 2020

  • Support of 3dsMax 2021 added
  • Usermade ObjectGroups are now visible and fully functional with example

This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. But I have a tiny bit of hope for 2.0 War Thunder, but it is not high at all. What I am really waiting for is a game like war thunder or a competitor for war thunder not made by Gaijin Entertainment. It has been SIX years and this game has problems from 2014 that still has not been fixed yet, Rush the tanks spawn, and the god awful map design.

16 March 2020

War thunder patch 2.01
  • Updated models and blk files
  • Assets from new locations added
  • Compatibility with new version of file storage

17 January 2020

  • Updated models and blk files
  • Fixed alpha channel for track textures
  • Assets from new locations added
War Thunder 2.01

3 October 2019

  • Fixed assert with user assets in DaEditor

23 September 2019

  • New game version supported

25 June 2019

  • 3ds Max 2020 support added

14 June 2019

  • New game version supported

20 March 2019

  • Fixed bug with re-export of textures from CDK
  • All of the textures are now shown (some were previously hidden because of a bug)
  • Added composite files and other stuff from new locations
  • New game version supported
War thunder patch 2.01

23 October 2018

  • Support for 1.83 texture compressing

19 September 2018

  • Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
  • 3d Max 2019 support has been added.
  • FX display bug has been fixed, collision pack were returned
  • Assets composites (groups of objects) have been added (as well as new assets for new locations).
  • The ability to incorporate AI controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.

16 March 2018

  • DagorEd 5.0 support added

14 March 2018

  • Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
  • The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.

26 May 2017

  • Rebuilt the previous version since the .exe file made on May 25th became corrupted

25 May 2017

  • Game version 1.69 support added
  • Some bug fixes

22 December 2016

  • Folders structure added
  • Intel HD support returned
  • Grass render in AssetViewer restored
  • Added visual display of collision
  • Fixed collision bug in user landclasses
  • Some crashes fixed

19 October 2016

  • Sample plane fixed

2 October 2016

War thunder rumor roundup 2.01
  • Game version 1.63 support added
  • Some bug fixes and stability improvements

War Thunder 2.01

10 June 2016

  • Game version 1.59 support added
  • Automatic generation of location list for mission editor

12 May 2016

  • Support of 3d studio Max 2017 was added
  • Locations export optimized

29 March 2016

  • Added support for new sky and clouds rendering system
  • DagorEd, MissionEd - Compass added for better orientation
  • New weather system implemented, plus added ability to override weather preset in Environment mode

15 March 2016

  • Game version 1.57.x.x support added

12 January 2016

  • DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes

29 December 2015

  • DagorEd - fixed crash of detailed landclasses

28 December 2015

  • AssetViewer - export textures to dds fixed
  • DagorEd - detailed landclasses added

12 November 2015

  • Minimal requirements for central processor reduced
  • MissionEd - updated locations list

9 November 2015

  • MissionEd, DagorEd - bug with water fixed

6 November 2015

  • MissionEd, DagorEd - fog fixed

5 November 2015

  • Compatible with PBR and version 1.53
  • AssetViewer - performance increased

2 July 2015

  • MissionEd - avg_* locations fixed
  • MissionEd - fixed bug with wrong names of German tanks

War Thunder Rumor Roundup 2.01

30 June 2015

  • DagorEd - fixed some extra warnings, that slowed down level export
  • DagorEd - ortho screenshot fixed
  • DagorEd - lastclip fixed
  • MissionEd - detailed heightmap fixed
  • AssetViewer - render fixed, environment became more user-friendly

21 May 2015

  • DDS export fixed for damaged textures

14 May 2015

  • DDS export fixed (for Photoshop users)
  • CDK crashes on several videocards fixed

12 May 2015

  • The list of textures used for dynmodels added to assetviewer
  • Dynamic models view fixed in assetviewer and missioneditor
Retrieved from 'https://wiki.warthunder.com/index.php?title=Download_War_Thunder_CDK&oldid=97220'

A new line of South African ground forces, the first Variable Swept Wing jet and over 30 new vehicles are joining the game! New location, tactical air-to-surface missiles and a pilot HUD along with new graphical effects, gunfire sounds for aircraft, and much more!

Numerous bug fixes

Numerous bug fixes

In the “Encounter” missions, two AI controlled transport ships have been replaced with an Emden light cruiser and an Admiral Hipper heavy cruiser. The maximum mission time has also been changed from 35 to 25 minutes.

Numerous bug fixes

The overpressure damage issue has been corrected that might have caused no damage to the crew when the vehicle is penetrated by a round of a large calibre with an explosives weight over 200 grams.

The amount of the battle rewards required to complete the “Challenge of Numerius Granonius” has been reduced from 20 to 6.

The direction of launch for the Type 93 has been corrected.

Aircraft carrier decks have been improved.

The max overload to launch AIM-9J missiles has been corrected to 7G.

Reticle for rockets mounted on ground vehicles has been added.

Changes in sound and bug fixes.

War Thunder 2.01 Rumors


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War Thunder 2.01

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