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Pearl Abyss, the Korean developer behind the successful massively multiplayer online role-playing game “ Black Desert Online,” plans to acquire “ EVE Online ” creator CCP Games, it announced on. On September 6, 2018, Pearl Abyss announced it had acquired CCP Games, the developers and publishers of EVE Online, for about US$425 million. CCP's development studios remain as their on as part of the acquisition, while CCP's publishing and marketing functions will be integrated into Pearl Abyss.
CCP Games has agreed to be acquired by South Korea-based games studio Pearl Abyss for $425 million.
CCP will continue to operate independently, retaining its 250 employees across its flagship studio in Reykjavik, Iceland, plus offices in London and Shanghai.
The deal is expected to close around October 12th. The $425 million encompasses both a cash purchase and bonus earnout if certain financial targets are met.
The Eve Online developer's new parent is best known for the popular MMO Black Desert Online, which has 9.5 million players worldwide, with 3.1 million in the West.
The deal follows CCP's previous efforts to expand Eve Online in the East, having expanded a partnership with NetEase last month. We spoke to CEO Hilmar Pétursson about how this partnership could help the firm double the MMO's audience.
It's a further sign of CCP doubling down on its efforts in the MMO space. Previously the firm has also been a major proponent of virtual reality, but in a surprise move pulled out of the VR space and closed the Newcastle studio behind Eve Valkyrie.
“I have been seriously impressed with what Pearl Abyss has achieved ever since I first visited their website for Black Desert Online and subsequently became an avid player of the game,” said CCP Games CEO Hilmar Veigar Pétursson.
“Pearl Abyss is a fast-growing company with lots to offer in terms of technology, capability and vision. I believe our two companies have a lot to learn from each other. We are very excited to join forces with them and achieve great new heights for our companies, our games and - above all - our players.”
Pearl Abyss CEO Robin Jung added: 'We are thrilled to have CCP Games join our team as Black Desert Online continues to branch out globally. CCP is a seasoned publisher with over 15 years of digital distribution experience and know-how. They have done an incredible job of engaging and maintaining their playerbase, which we aim to learn from and integrate natively into Pearl Abyss' general practices across all our games.
'I am confident CCP's reputable IP and expertise in global publishing will help reaffirm our company's dedication to developing and servicing the world's best MMORPGs.'
Today CCP has announced in this press release that in the coming months we will be acquired by Pearl Abyss, Korean developers of the gorgeous hit open-world action-MMO Black Desert Online.
Given our close relationship with our community we want you guys to hear this news first, directly from us, so I thought I’d provide a little bit more insight into what’s currently happening at CCP and assuage any concerns that our pilots may have about this announcement.
One of the key things that we always remind ourselves of is that it’s you – our pilots of New Eden – your stories and the epic decade-and-a-half that we’ve all forged together that has put CCP on the map. It’s been a thrilling fifteen years for EVE Online and as we look toward the Third Decade, you can be sure that our community continues to be at the forefront of our minds whenever we make decisions that could affect EVE.
At CCP, we pride ourselves on being gamers who build virtual worlds for fellow gamers. Consequently, it’s super important to me that we make decisions that are - above anything else - in the best interests of the health of those worlds.
Right now, CCP is owned by a group of three big financial investors. They have been with us on this journey for over a decade with all our ups and downs and as is the business of financial investors, selling their shares at some point is part of the plan. Being acquired by Pearl Abyss means that we will be bringing a videogames company on board as well as a new long-term home for CCP. This will be important for the years to come as partnering up with another MMO developer means that we have an even greater shared depth of experience to pull from and can tackle even more (and bigger) long-term mutual goals. If there is anything I have learned from EVE Online it’s that good things take time and great things take even longer.
Pearl Abyss is a great home for CCP Games. As a nerdy Korean MMO maker, Pearl Abyss’ company culture is very similar to that of CCP’s; our two companies share similar DNA and there is an appreciable cultural fit for sure. Like CCP, Pearl Abyss also have an incredible passion for creating virtual worlds, and their mission is to create the best MMOs in the world. I can think of no other game developer whose aspirations align more perfectly with our own, and we’re very excited to see what our joint future holds.
I’ve spoken many times at Fanfest (and last year at my first EVE Vegas too) about my firm belief that New Eden will outlive us all. This decision for CCP is the next logical step on that journey and will ensure EVE really is forever.
Last year, CCP celebrated 20 years of operation as an independent videogames studio and has enjoyed fantastic success developing EVE Online, as well as fostering a dedicated and unbelievably passionate community. I’m so proud of how far we’ve all come together on this journey and we are fully committed to continuing the growth and development of New Eden for many years to come.
In fact, partnering with Pearl Abyss in my belief puts us in an even stronger position to continue to grow and nurture our amazing virtual world that we’ve spent the last fifteen years building in collaboration with all of you.
In business terms, CCP Games will continue to operate as a wholly owned independent subsidiary, with studios in Reykjavík, London and Shanghai, and we’ll integrate our development and publishing expertise into Pearl Abyss’ operations for all current and future projects.
This means that we’ll continue to be free to do what we do best, but now we’ll have the support of another tried and tested developer that’s proven their own mettle in the complex and challenging field of creating and maintaining virtual worlds. I foresee a great deal of knowledge sharing beneficial to both CCP and Pearl Abyss’ creative output.
As always, we want to be completely transparent with the community and listen to your feedback on what we announce, so if you’d like to discuss this blog, you can feel free to do so in this forum thread.
Tomorrow, starting at 16:30 UTC, we’ll also have an AMA on the official EVE Online forums with CCP Falcon and CCP Guard, who’ll be on hand to answer questions.
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I’m also going to be out at EVE Vegas again in a couple of months where we’re very excited to share and experience where our journey is headed with all of you. As always, I’m more than happy to chat with you guys about this in person too, I can’t wait to see as many of you there as possible!
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Until then, fly safe.
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