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In this document
- Installing the ADT Plugin
Android Development Tools (ADT) is a plugin for the Eclipse IDEthat is designed to give you a powerful, integrated environment in whichto build Android applications.
ADT extends the capabilities of Eclipse to let you quickly set up new Androidprojects, create an application UI, add components based on the AndroidFramework API, debug your applications using the Android SDK tools, and evenexport signed (or unsigned) APKs in order to distribute your application.
Developing in Eclipse with ADT is highly recommended and is the fastest wayto get started. With the guided project setup it provides, as well as toolsintegration, custom XML editors, and debug ouput pane, ADT gives you anincredible boost in developing Android applications.
This document provides step-by-step instructions on how to download the ADTplugin and install it into your Eclipse development environment. Note thatbefore you can install or use ADT, you must have compatible versions of both theEclipse IDE and the Android SDK installed. For details, make sure to read Installing the ADT Plugin, below.
If you are already using ADT, this document also provides instructions onhow to update ADT to the latest version or how to uninstall it, if necessary.
The sections below provide notes about successive releases ofthe ADT Plugin, as denoted by revision number.ADT 9.0.0(January 2011)
- 'Go To Declaration' hyperlink support: You can jump directly from code references (such as
R.id.main) to the corresponding XML declaration, or from XML attributes (such as
@string) to the corresponding resource definition, or from manifest XML registrations to activities and services.
- Improvements were made to name refactoring.
- AVDs now automatically save their state, so they can restart almost instantly. You can enable this feature when creating an AVD or by editing an AVD with the AVD Manager.
- Improvements to the Visual Layout Editor:
- Support for rendering targets: You can now choose an arbitrary Android platform to render the current page, regardless of the project's minimum platform. This makes it easy to verify the layout and appearance of your activity on different versions of the platform.
- Improved support for empty and nested layouts: Dragging items over nested and invisible layouts automatically enlarges and highlights these layouts, so that they can receive drops.
- XML formatting improvements: The editor generates cleaner XML and you can now enable XML auto-formatting in the Preferences menu.
- Improved Outline labels: The Outline tab now displays additional information about each View. Textual Views display a snippet of the actual text. Views with a source (such as ImageView) displays the resource name. Included Views display the name of the View.
- When you right click a View in the Layout Editor, the context menu now contains Edit ID.. and Edit Text.. items. The Properties.. context menus now list all of the properties and provide a way to edit them (Details).
- The layout editor now properly handles
- 'Extract as Include' refactoring: The Layout Editor has a new refactoring that allows you to select one or more views in a layout, and extract it into a separate layout (Details).
- Improved diagnostics for class loading and rendering errors: Class loading and rendering error messages are more useful and provide better information about the root cause of the error.
- Improved error handling to prevent drag and reordering operations from adding children into an
- Outline reordering: Reordering your views in the Outline tab is much easier (Details).
- Fix for keybinding bug where keyboard shortcuts did not work (Issues 13231 and 13134).
- Fix for problems with Custom layout attribute menu (Issue 13134).
- Automatic configuration for various view types: Certain views have properties configured by default. For example, the width of an
EditTextobject is set to
match_parentwhen added to a vertical
LinearLayoutor a default image is added to an
- Previews during dragging: Dragging from the palette or dragging within the layout editor now shows live previews of the dragged item.
- Navigation improvements: In the Layout Editor, double-clicking Views jumps to the corresponding XML element. In the Outline view, double-clicking opens the Properties view.
- The editor has Honeycomb style animation preview support.
- Improved rendering support for various Views (such as TabHosts and SlidingDrawers) in Honeycomb (Issues 3162 and 13092).
- Included layouts can be rendered and edited in the context of the layouts that include them. From a layout using an
<include>tag, double-clicking on the
<include>element edits the referenced layout in the context of the current layout. Additionally, when editing a layout that is included by other layouts, you can quickly change between context layouts, by right clicking in the editor and choosing Show included in... This feature is only available in Honeycomb.
- This release fixes many other bugs, but the most important ones are listed below:
- Fixed issue that prevented launching debug builds on productions devices when
debuggable=truewas not set in the Android manifest.
- The LogCat view in DDMS properly handles UTF-8 characters.
- The SDK Manager is more reliable on Windows (Details).
- A JUnit initialization bug that prevented you from working with JUnit tests was fixed (Issue 12411).
- Fixed issue that prevented launching debug builds on productions devices when
ADT 8.0.1 is designed for use with SDK Tools r8. If you haven'talready installed SDK Tools r8 into your SDK, use the Android SDK and AVD Manager to doso.
- This is a quick follow-up to ADT 8.0.0 to fix some bugs.
- Fixes an issue in which projects failed to compile, citing a dex error.
- Better ProGuard error reporting when exporting applications for release.
Also see the recent release notes for 8.0.0, below.ADT 8.0.0(December 2010)
ADT 8.0.0 is designed for use with SDK Tools r8. If you haven'talready installed SDK Tools r8 into your SDK, use the Android SDK and AVD Manager to doso.
- New version number scheme that follows the SDK Tools revision number. The major versionnumber for your ADT plugin should now always match the revision number of your SDK Tools. Forexample, ADT 8.x is for SDK Tools r8.
- Support for true debug build. You no longer need to change the value of the
debuggableattribute in the Android Manifest.
Incremental builds automatically insert
debuggable='true', but if you perform 'export signed/unsigned application package', ADT does not insert it. If you manually set
debuggable='true'in the manifest file, then release builds will actually create a debug build (it does not remove it if you placed it there).
- Automatic ProGuard support in release builds. For it to work, you need to have a
proguard.configproperty in the
default.propertiesfile that points to a ProGuard config file.
- Completely rewritten Visual Layout Editor. (This is still a work in progress.) Now includes:
- Full drag and drop from palette to layout for all Layout classes.
- Move widgets inside a Layout view, from one Layout view to another and from one layout file to another.
- Contextual menu with enum/flag type properties.
- New zoom controls.
- New HierarchyViewer plug-in integrated in Eclipse.
- Android launch configurations don't recompile the whole workspace on launch anymore.
android.jarsource and javadoc location can now be configured.
ADT 0.9.9 replaces ADT 0.9.8 and is designed for use with SDK Tools r7and later. ADT 0.9.9 includes the ADT 0.9.8 features as well as an importantbugfix, so we recommend that you upgrade as soon as possible. If you haven'talready installed SDK Tools r7 into your SDK, use the Android SDK Manager to doso.
- Fixes a problem in project import, in which source files were deleted in some cases.
- Includes all other ADT 0.9.8 features (see below).
ADT 0.9.8 is now deprecated. Please use ADT 0.9.9 instead.
- Adds a new Action, 'Rename Application Package', to the Android Toolscontextual menu. The Action does a full application package refactoring.
- Adds support for library projects that don't have a source foldercalled
src/. There is now support for any number of source folders,with no name restriction. They can even be in subfolder such as
src/java. If you are already working with library projects createdin ADT 0.9.7, see Migratinglibrary projects to ADT 0.9.8 for important information about movingto the new ADT environment.
- Adds support for library projects that depend on other libraryprojects.
- Adds support for additional resource qualifiers:
- Adds more device screen types in the layout editor. All screenresolution/density combinations listed in the SupportingMultiple Screens are now available.
- Fixes problems with handling of library project names thatcontain characters that are incompatible with the Eclipse path variable.Now properly sets up the link between the main project and the libraryproject.
The ADT Plugin now supports the use of library projects duringdevelopment, a capability that lets you store shared Android applicationcode and resources in a separate development project. You can then reference thelibrary project from other Android projects and, at build time, the toolscompile the shared code and resources as part of the dependent applications.More information about this feature is available in the Developingin Eclipse with ADT document.
If you are not developing in Eclipse, SDK Tools r6 provides the equivalent libraryproject support through the Ant build system.ADT 0.9.6(March 2010)
ADT 0.9.6 is designed for use with SDK Tools r5 and later. Beforeupdating to ADT 0.9.6, we highly recommend that you use the Android SDK andAVD Manager to install SDK Tools r5 into your SDK.
default.propertiesoutside of Eclipse will nowautomatically update the project.
- Loads the SDK content only when a project requires it. This will makeEclipse use less resources when the SDK contains many versions of Android.
- Resolves potential deadlock between modal dialogs, when launching ADT thefirst time with the SDK Usage panel.
- Fixes issues with the New Project Wizard when selecting samples.
Eclipse Latest Version Zip
- Adds support for platform samples components.
- Improves support for dependency between components.
- AVDs now sorted by API level.
- The AVD creation dialog now enforces a minimum SD card size of 9MB.
- Prevents deletion of running AVDs.
Eclipse Latest Version Name
- DDMS plug-in now contains the Allocation Tracker view.
- New action in the Logcat view: 'Go to problem' lets you go directly from anexception trace output to the code.
- Explode mode in the Visual Layout Editor adds a margin to all layout objectsso that it's easier to see embedded or empty layouts.
- Outline mode in the Visual Layout Editor draws layout outline to make iteasier to see layout objects.
- Several fixes in the configuration selector of the Visual LayoutEditor.
- Applications launched from ADT now behave as if they were clicked from theHome screen.
- Fixes issue where add-on with no optional library would not show up as validtargets for application launches.
- Resolves possible crash when launching applications.
ADT 0.9.5 requires features provided in SDK Tools r4 or higher. If you installADT 0.9.5, which is highly recommended, you should use the Android SDK and AVDManager to download the latest SDK Tools into your SDK. For more information,see Adding SDK Components.
- AVD Launch dialog now shows scale value.
- Fixes potential NPE in SDK Manager on AVD launch, for older AVD with no skin name specified.
- Fixes XML validation issue in on older Java versions.
- .apk packaging now properly ignores vi swap files as well as hidden files.
ADT 0.9.4 requires features provided in SDK Tools r3 or higher. If you installADT 0.9.4, which is highly recommended, you should use the Android SDK and AVDManager to download the latest SDK Tools into your SDK. For more information,see Adding SDK Components.
- New option to create a project from a sample by choosing it from a list.
- Improved Configuration selector that lets you see how your layout willrender on different devices. Default device descriptions include ADP1and Google Ion, while SDK add-ons can also provide new descriptions.A new UI allows you to create custom descriptions.
- Adds a new clipping toggle, to let you see your full layout even if it'sbigger than the screen.
- Includes the improvements from the standlone DDMS, revision 3.
- Adds an option to open HPROF files into eclipse instead of writing them ondisk. If a profiler such as MAT (Memory AnalyzerTool) is installed, it'll open the file.
- Includes the improvements from the standalone Android SDK and AVD Manager,revision 3.
Installing the ADT Plugin
The sections below provide instructions on how to download and installADT into your Eclipse environment. If you encounter problems, see the Troubleshooting section.
Preparing Your Development Computer
ADT is a plugin for the Eclipse IDE. Before you can install or use ADT,you must have a compatible version of Eclipse installed on your developmentcomputer.
- If Eclipse is already installed on your computer, make sure that it isa version that is compatible with ADT and the Android SDK. Check the System Requirements document fora list of Eclipse versions that are compatible with the Android SDK.
- If you need to install or update Eclipse, you can download it from thislocation:
For Eclipse 3.5 or newer, the 'Eclipse Classic' version is recommended. Otherwise, a Java or RCPversion of Eclipse is recommended.
Additionally, before you can configure or use ADT, you must install theAndroid SDK starter package, as described in Downloading the SDK Starter Package.Specifically, you need to install a compatible version of the Android SDK Toolsand at least one development platform. To simplify ADT setup, we recommendinstalling the Android SDK prior to installing ADT.
When your Eclipse and Android SDK environments are ready, continue with theADT installation as described in the steps below.
Downloading the ADT Plugin
Use Update Manager feature of your Eclipse installation to install the latestrevision of ADT on your development computer.
Assuming that you have a compatible version of the Eclipse IDE installed, asdescribed in Preparing for Installation, above, followthese steps to download the ADT plugin and install it in your Eclipseenvironment.
|Eclipse 3.5 (Galileo) and 3.6 (Helios)||Eclipse 3.4 (Ganymede)|
Configuring the ADT Plugin
Once you've successfully downloaded ADT as described above, the next stepis to modify your ADT preferences in Eclipse to point to the Android SDK directory:
- Select Window > Preferences.. to open the Preferences panel (Mac OS X: Eclipse > Preferences).
- Select Android from the left panel.
- For the SDK Location in the main panel, click Browse.. and locate your downloaded SDK directory.
- Click Apply, then OK.
Done! If you haven't encountered any problems, then the installation iscomplete. If you're installing the Android SDK for the first time, return to Installing the SDK to complete your setup.
Troubleshooting ADT Installation
If you are having trouble downloading the ADT plugin after following thesteps above, here are some suggestions:
- If Eclipse can not find the remote update site containing the ADT plugin,try changing the remote site URL to use http, rather than https. That is, setthe Location for the remote site to:
- If you are behind a firewall (such as a corporate firewall), make sure thatyou have properly configured your proxy settings in Eclipse. In Eclipse,you can configure proxy information from the main Eclipse menu inWindow (on Mac OS X, Eclipse) >Preferences > General > NetworkConnections.
If you are still unable to use Eclipse to download the ADT plugin as aremote update site, you can download the ADT zip file to your local machine andmanually install it: Eve online character creation.
- Download the current ADT Plugin zip file from the table below (do not unpack it).
Name Package Size MD5 Checksum ADT 9.0.0 ADT_9.0.0.zip 4433536 bytes bc2757f2a5a11d131390ce547bae154b
- Follow steps 1 and 2 in the default install instructions (above).
- In the Add Site dialog, click Archive.
- Browse and select the downloaded zip file.
- Enter a name for the local update site (e.g., 'Android Plugin') in the 'Name' field.
- Click OK.
- Follow the remaining procedures as listed for default installation above, starting from step 4.
To update your plugin once you've installed using the zip file, you will haveto follow these steps again instead of the default update instructions.
Other install errors
Note that there are features of ADT that require some optionalEclipse components (for example, WST). If you encounter an error wheninstalling ADT, your Eclipse installion might not include these components.For information about how to quickly add the necessary components to yourEclipse installation, see the troubleshooting topicADTInstallation Error: 'requires plug-in org.eclipse.wst.sse.ui'.
For Linux users
If you encounter this error when installing the ADT Plugin for Eclipse:
..then your development machine lacks a suitable Java VM. Installing SunJava 6 will resolve this issue and you can then reinstall the ADTPlugin.
Updating the ADT Plugin
From time to time, a new revision of the ADT Plugin becomes available, withnew features and bug fixes. Generally, when a new revision of ADT is available,you should update to it as soon as convenient.
In some cases, a new revision of ADT will have a dependency on a specificrevision of the Android SDK Tools. If such dependencies exist, you will need toupdate the SDK Tools component of the SDK after installing the new revision ofADT. To update the SDK Tools component, use the Android SDK and AVD Manager, asdescribed in Adding SDK Components.
To learn about new features of each ADT revision and also any dependencies onthe SDK Tools, see the listings in the Revisionssection. To determine the version currently installed, open theEclipse Installed Software window using Help> Software Updates and refer to the version listed for'Android Development Tools'.
Follow the steps below to check whether an update is available and, if so,to install it.
|Eclipse 3.5 (Galileo) and 3.6 (Helios)||Eclipse 3.4 (Ganymede)|
If you encounter problems during the update, remove the existing ADT plugin from Eclipse, thenperform a fresh installation, using the instructions for Installing the ADTPlugin.
TestNG Eclipse plug-in
The TestNG Eclipse plug-in allows you to run your TestNG tests from Eclipse and easily monitor their execution and their output. It has its own project repository called testng-eclipse.
Table of Contents1 - Installation
2 - Creating a TestNG class
3 - Launch configurations
Eclipse Latest Version Free Download3.1 - From a class file
3.2 - From groups
3.3 - From an XML file
3.4 - From a method
3.5 - Specifying listeners and other settings
4 - Viewing the results
5 - Search
6 - The Summary tab
7 - Converting JUnit tests
8 - Quick fixes
9 - Preferences and Properties
9.1 - Workbench Preferences
9.2 - Project Properties
10 - M2E Integration
1 - Installation
Follow the instructions to install the plug-in.
NOTE: since TestNG Eclipse Plugin 6.9.10, there is a new optional plug-in for M2E (Maven Eclipse Plugin) integration. It's recommended to install it if your Java project(s) are managed by Maven.Once done, restart Eclipse and select the menu Window / Show View / Other.. and you should see the TestNG view listed in the Java category.
NOTE: since TestNG Eclipse Plugin 6.9.8, the minimum required TestNG version is 6.5.1
2 - Creating a TestNG class
To create a new TestNG class, select the menu File / New / TestNG:If you currently have a Java file open in the editor or if you have a Java file selected in the Navigator, the first page of the wizard will show you a list of all the public methods of that class and it will give you the option to select the ones you want to test. Each method you select on this page will be included in the new TestNG class with a default implementation that throws an exception, so you remember to implement it.The next page lets you specify where that file will be created, whether it should contain default implementation for some configuration methods, if you'd like a data provider and finally, if a testng.xml file should be generated.The plug-in will make a guess about the best location where this file should be created (for example, if you are using Maven, the default location will be under src/test/java).
3 - Launch configuration
Once you have created classes that contain TestNG annotations and/or one or more testng.xml files, you can create a TestNG Launch Configuration. Select the Run / Run.. (or Run / Debug..) menu and create a new TestNG configuration:
You should change the name of this configuration and pick a project, which can be selected by clicking on the Browse.. button at the top of the window.
- Log Level: specify the value (0-10) for different verbose log levels
- Verbose: enable the runtime TestNG verbose log
- Debug: enable more runtime TestNG debug info
- Serialization Protocol: the serialization protocol used for communicating between TestNG Eclipse Plugin and TestNG runtime.
- Json Serialization: This protocol was introduced in the TestNG Eclipse plug-in 6.9.11 to better communicate with a different JRE running TestNG.
- Object Serialization: This protocol packs the message data with Java serialization.
- String Serialization: Deprecated.
Then you choose to launch your TestNG tests in the following ways:
4.2.1 - From a class file
Make sure the box near Class is checked and then pick a class from your project. You can click on the Browse.. button and pick it directly from a list. This list only contains classes that contain TestNG annotations:
3.2 - From groups
If you only want to launch one or several groups, you can type them in the text field or pick them from a list by clicking on the Browse.. button
3.3 - From a definition fileFinally, you can select a suite definition from your project. It doesn't have to be namedtestng.xml, the plug-in will automatically identify all the applicable TestNG XML files in your project:You can type the regex on the filter text field to narrow down to suite definition files matching your search from a long list of files.
3.4 - From a method
This launch isn't accomplished from the Launch dialog but directly from your Outline view:You can right-click on any test methods and select Run as.. / TestNG test and only the selectedmethod will be run (not shown on the above screenshot because I couldn't find a way to capturea contextual menu).
Method launching is also available from the Package Explorer view and from the Java Browser perspective.
Once you have selected one of these launches, you can also choose the logging of level. Then you can launch the tests by pressing the Debug (or Run) button, which will switch you to the Debug perspective and will open the main TestNG view.
3.5 -Specifying listeners and other settingsAs you saw above, the plug-in will let you start tests in many different ways: from an XML file, from a method, a class, etc.. When you are running an XML file, you can specify all the settings you want for this run in the XML file, but what if you want to run a package in parallel mode with specific listeners? How can you configure the settings for all the launches that are not done from an XML file?
In order to give you access to the most flexibility, TestNG lets you specify an XML suite file for all these launches, which you can find in the Preferences menu:
Eclipse DownloadIf you specify a valid suite file as 'XML template file', TestNG will reuse all the settings found in this XML file, such as parallel, name, listeners, thread pool size, etc.. Only the <test> tags in this file will be ignored since the plug-in will replace these by a generated <test> tag that represents the launch you chose.
4 - Viewing the test results
The above view shows a successful run of the tests: the bar is green and no failed tests are reported. The All tests tab shows you a list of all the classes and methods that were run.
If your test run contains failures, the view will look like this:
Eclipse Latest Version Download
You can use the Failed tests tab to display only these tests that failed, and when you select such a test, the stack trace will be shown on the right-hand pane. You can double click on the offending line to be taken directly to the failure in your code.
5 - Search
When you have hundreds of tests running, finding a specific one is not always easy, so you can type a few letters of the test method or its parameters in the Search box and the content of the tree will automatically narrow down to methods matching your search. Note in the screen shot above that the search also works on parameters provided by @DataProvider.
6 - Summary
The Summary tab gives you statistics on your test run, such as the timings, the test names, the number of methods and classes, etc… Since the results are shown in a table, you can also sort on any criterion you like for easier parsing. This is especially handy when you are trying to determine what tests take the longest time.
The search box works in this view as well, and note that in the screen shot below, the Time column is sorted in decreasing order:
7 - Converting JUnit testsYou can easily convert JUnit 3 and JUnit 4 tests to TestNG.
Your first option is to use the Quick Fix function:
Convert from JUnit 3
You can also convert packages or entire source folders with the conversion refactoring:The refactoring wizard contains several pages: This page lets you generate a testng.xml automatically. You can configure whether to include your test classes individually or by package, the suite and test name and also whether these tests should run in parallel.This page gives you an overview of the changes that are about to be performed. You can also decide to exclude certain files from the refactoring.
Convert from JUnit 4
When you are done, press the 'Finish' button. Like all Eclipse refactorings, you can undo all these changes in one click:
8 - Quick fixesThe TestNG Eclipse plug-in offers several quick fixes while you are editing a TestNG class (accessible with Ctrl-1 on Windows/Linux and ⌘-1 on Mac OS):
Convert to JUnitThis was covered in the previous section.
Pushing and pulling @Test annotationsIf you have several test methods annotated with @Test and you'd like to replace them all with a single @Test annotation at the class level, choose the 'Pull annotation' quick fix. Reciprocally, you can move a class level @Test annotation onto all your public methods or apply a quick fix on an assert method to automatically import it.
9 - Preferences and Properties
9.1 - Workbench PreferencesTestNG workbench preferences:
The preferences here are shared among projects and launch configurations.
- Output directory: the path where to store the output including temp files, report files, etc.. By default, the path is relative to each project except if you check the option Absolute output path below.
- Absolute output path: whether the path above is absolute or relative to the current project.
- Disable default listeners: disable the default listeners when launching TestNG.
- Show view when test complete: activate the TestNG result view when the test completes.
- Template XML file: the absolute path of the template XML file used to genernate the custom test suite XML file before launching.
- Excluded stack traces:
- Predefined Listeners:
9.2 - Project PropertiesProject level properties:
Here are properties on each project level, it will override the same properties if defined in TestNG workbench preferences
- Output directory: for example, in the figure above, I prefer to put the output to maven 'target' directory rather than the default one under project root
- Watch testng-result.xml:
- Template XML file: see in TestNG workbench preferences
- Predefined Listeners: see in TestNG workbench preferences
10 - M2E IntegrationThe (optional) TestNG M2E Integration plug-in was introduced in 6.9.10.It allows you to run your tests with System Properties or JVM settings, which are defined by maven-surefire-plugin or maven-failsafe-plugin of pom.xml, to be appended to the runtime TestNG process.Once this plugin installed, you can see a dedicated preference page (workspace level settings):or on the project properties page. You can override workspace settings with project specific ones:Let's say there is maven-surefire-plugin confguration in your pom.xml:You can pass the following Maven configuration parameters to the TestNG process:
- argLine: the JVM arguments
- systemPropertyVariables: the system properties
- environmentVariables: the environment variables
NOTE: as the snippet of the configuration above shows, properties placeholders (e.g.
systemPropertyVariables will be substituted and correctly passed to the TestNG process as long as the properties are visible on the Maven project (e.g. defined in the current
pom.xml, or inherited from the parent
NOTE: if your maven-surefire-plugin is defined in a Maven profile, you will need to select the Maven profile which contains the maven-surefire-plugin configuration: 'Right click on the project -> Maven -> Select Maven Profiles..', then check the profile you need.