So you're new to Brave, maybe new to nullsec, or perhaps you are a returning player. But one thing is for certain, we all need ISK to blow up more ships! As an Alpha I'm going to try and teach some ways to make ISK as an Alpha. Obviously Omega clones may wish to use this but they have access to a greater sources of income (Planetary Interaction, Incursions etc.). I will go a bit more in-depth on how manufacturing and importing works but I will assume you know how to rat and mine and show you how to make money (I will try provide useful links)
Table of Contents
Required skills: None
Upfront cost: Less than 1m ISK (free ventures from dojo)
Useful links:Basic Ore Mining with a Venture in Brave Space and Buyback Programs
Each activity also lists a rough estimate of the ISK you need to get started as described in the post. These values can of course change over time by fluctuating market prices. A quick disclaimer: I am by far not an expert in many of the described activities, so there might be more efficient ways of doing things than I did.
So after you've mined your ores, you'll want to get them compressed, you can find which structures do so by using Brave Infrastructure List. By doing so you will make it easier to transport (if you need to) and get more buck for your ore.After doing so you will want to visit the link above (Buybacks) and find a program to sell your ore back to, make sure to follow the instructions carefully and you'll get that sweet ISK in no time.Generally you want to remembers your ABCs. That stands for Arkonor, Bistot, Crokite and Spodumain all of which are the most valuable ores in our systems. I will add that mining isn't the best ISK/hour but it can be enjoyable especially if there is a fleet or a group of miners.
Look into moon mining as well for great isk. Moon Mining Guide
- The most complete Guide to Mining in EVE Online. It includes an in-depth comparison of all Mining Ships, types of resources, and more. Learn more about one of the best ways to earn EVE ISK at Odealo.com.
- Making your First ISK. The first thing to know is the game gives you a few isk for logging in.The beauty of this game is that it rewards creativeness.There are so many ways to earn ISK in EVE Echoes Universe.
There is another type of mining kind of called gas huffing which I will talk about in the exploration section
Required skills: Can vary from race and which ship you are flying, for the Vexor see the Vexor Newbro Skill Plan.
Upfront cost: Little to none, the Dojo gives out Gallente Vexors, but all races can belt rat at least.
Recommended race: Any
Useful links: The Brave Dojo Vexor Newbro Edition Also teaches you how to rat. General fits Ratting fits for Alpha Clones
Belt ratting is killing NPC pirate ships in asteroid belts. This does not generate as much income as running anomalies but can still be a source of income. Destroyers are more than capable of killing these rats. Also the miners will love you!
Combat Sites (Anomalies)
Anomalies are more catered towards Cruiser class ships, they have tougher enemies, there are more of them and give a greater payout. You'll generally need to keep your wits about you to not die when doing these.
For both of these you can increase your income by salvaging the wrecks of the ships after you kill them, which I will explain in the next section.
Required skills: None
Upfront cost: None - few mill for a salvage ship
Salvaging while you rat
Silent thunder war thunder. Whilst you rat, there will be wrecks from the ships you explode, these drop loot and can also be salvaged for more loot which is low volume and high cost. You will need to fit a salvager onto your ship to actually salvage the wrecks. Alongside this you will want a Mobile Tractor Unit which will pull in all wrecks within 125km and loot the wrecks (so you just need to loot the MTU for the loot), this means all the wrecks are nice and close for you to salvage. To sell your salvage look here Buyback Programs and find whatever one tickles your fancy, or you sell on the market.
Salvaging other peoples sites
For fittings: You'll generally want salvagers and tractor beams, I go 4/4 on my Catalyst but find what what works for you. Along with that Small Salvage Tackle rigs, Capacitor Power Relay(s), Cap Rechargers, and a prop mod. The salvaging destroyers are Catalyst (Gallente), Coercer (Amarr), Cormorant (Caldari) and Talwar (Minmatar). Use the ingame simulation tool to experiment to find the perfect fit for you.
Best Way To Make Isk In Eve Echoes
This can take a bit more prep, you'll want to ask in standing fleet if there is any salvage or wait for '$$$' in chat. Once you warp to the site you'll want to drop a MTU and salvage what you can. BUT, if there is already a MTU, the loot belongs TO THE RATTER. From this point you'll just want to salvage and follow the instructions in the above section to sell it all.
After a big fight you can expect tons of wrecks just laying about and someone should tidy them up (and make ISK at the same time). Just note where the fight was and make a bookmark at that location and come back once everyone has buggered off in your salvage ship, drop an MTU and get salvaging and looting. Be wary of others from the opposing side looking to do the same, try bringing a friend or 2 to scare them off. You may even find ship components within the loot which can be resold on the market for a nice profit aswell.
Required Skills: None, Archaeology and Hacking will give you a big boost to your chance of succeeding.
Upfront costs: 0-1 million ISK (Dojo will provide Magnate/Heron/Imicus/Probe which are the T1 explo ships you can fly) depending on race
Useful Links: https://wiki.eveuniversity.org/Scanning & https://wiki.eveuniversity.org/Hacking & https://wiki.eveuniversity.org/Wormholes
Once you've scanned down a relic/data site you want to go ahead and start hacking them. Once successful you can loot the container and find a stash a goodies inside, these range from salvage, to some BPCs, toll need to fit for purpose, https://forums.bravecollective.com/viewtopic.php?f=10&t=3662 is the best I could find right now. If you have another Alpha friendly build I'd love to see it.
Like in K-space you will find gas sites in wormholes which have more valuable gasses. But once you warp to a site, sometime after the 10 minute mark rats will spawn in the area. They can easily kill you so you'll want to warp to a safe spot as soon as this happens.
Gas huffing is more profitable than mining in nullsec but you can get lost in wormholes aswell. To sell your gas visit Buyback Programs and find a program that you like.
Required skills: None, but Mass Production is very useful
Upfront costs: None
This is a bit more fun, for me atleast. There's a few things to manufacturing and I'll hopefully go through them.
Blueprints: There is 2 kinds, Blueprint Originals (BPOs) and Blueprint Copies (BPCs). BPOs can be used an infinite amount of times and can be copied into BPCs where you retain the original and get copies of it with limited amount of runs. This is useful for reselling the BPCs, or speeding up manufacturing (It is faster to make 100 items across 4 slots against 100 items in 1 slot). Many people in Brave offer free BPCs and there is alliance BPCs program in the works, coming out soon (TM). Some stations are better at researching aswell, makes it happen faster which is good.
Research: As an Alpha you can only do time and material efficiency research of BPOs which reduces the time and materials to manufacture said item. Time to research gets exponentially longer per level, and Alpha's are locked to 1 research slot so if researching you may want to consider having alts. You can also buy researched BPOs via contracts. BPCs carry over the TE & ME of the BPO at the time of copying.
Manufactuing: The real stuff, here you actually produce the goods using BPOs/BPCs. Use Brave Infrastructure List to find out what station has the best efficiency for what you want to produce. For minerals there are a few options: Import them yourself (don't recommend) or buy them off the market in GE (cheaper than importing). For making rigs you'll have to source your own salvage via buy orders or however else you can manage. Once you are ready go ahead and start the job to manufacture your goods.
Selling: Since you want to make ISK you'll want to sell your goods on the market. HOPEFULLY, you have done some research on your products and have seen that you can make some profit. If you haven't…you ain't doing a good job are you? Try to produce in a market where you can make a profit and know you may have to reduce prices to combat others.
This is slightly different from the rest. You don't need any skills, but you do need an alt in Jita or Amarr (I prefer Amarr, saves me hauling costs), and maybe about 100m to start up. When importing what you are doing is buying items in major trade hubs, importing them using http://www.trinity-x-industries.com/ and BRAVE Freight and then selling them on the GE markets for a profit.You will have to do some research, I suggest looking at doctrine fits and checking the market to see what sells in volume and for profit. Another tip is to try fitting a few more items into your haul when using the calculator when importing goods using BLT since if you can fit more items in, your average cost per item will decrease and you can make more money!Importing also has the added benefit of keeping the market nice and healthy which is good for us and our allies who use our market.
In this guide, we will be describing all different types of activities player can take up to earn ISK in EVE Online. ISK is the primary EVE's in-game currency, used to purchase Battleships, equipment, PLEX, or even Skill Points themselves. Since pretty much anything can be bought with ISK, we tend to believe earning ISK is the most important and exciting part of EVE Online.
As a new EVE Online player, you must be wondering how to start earning decent money, to buy better ships and enjoy the game. There is a lot of fascinating things to do in EVE Online, and pretty much all of them can be profitable if done right.
The first section of this article will describe EVE ISK farming methods available to anyone, including new players. These types of activities are usually done solo, they do not involve a high level of risk, and are not the most profitable, but will let you grind your way up.
- Mining - Mining is one of the first activities players do to earn ISK in EVE Online. All you need is Mining skill on level I. It will allow you to equip any Frigate you own with a mining module called Miner I. Then take your ship to an Asteroid belt and start mining ore. Ore is stored in your cargo hold (or other specific containers for ore). This method is one of the most accessible, most secure, and boring activities you can do to earn ISK. The good thing is that it usually can be done semi-afk in high-sec zones.
Mining can be divided into three main subcategories which include:
Ore Mining - the most basic form of Mining, where you gather ore from Asteroid belts
Gas Mining - mining from interstellar gas clouds. It is a more advanced form of mining that requires the Mining skill to be trained up to level IV
Ice Mining - the process of mining resources from ice belts. Ice belts spawn in specific zones and disappear once depleted, respawning every four hours. Ice belt mining is more afk-friendly, and profitable, but because of the 4-hour intervals, it may be harder to allow continuous income for many hours
A decent way of making ISK by Mining is learning how to jump into wormholes safely. Wormhole space is full of valuable asteroids at gravimetric sites. However, this type of Mining requires more experience and is risky. After all, you are entering null-security zones.
High-sec mining - 10M ISK per hour
Null-sec zone mining - 30M ISK per hour
Ice mining 30-40M ISK per hour
Wormhole Space Gas mining 50-60M ISK per hour
If you would like to find out more about Mining check our complete EVE Online Mining Guide
- Missions - Missions are similar to questing in other popular MMORPGs. You need to find an agent and start making missions/quests for the chosen corporation. Agents are scattered around the EVE Online Universe and are ranked from level 1 - 5. If you have a good standing with the corporation and can accept missions from a level 4 Agent, you should be easily able to make approximately 20 million ISK per hour in a high-security zone.
After choosing an Agent, you should stick to doing missions for this one specific corporation. Grind your way up to level 4 as soon as possible, for increased rewards. During lower level missions you should even skip salvaging and other unrelated activities.
The 'downside' to completing missions for one corporation, and increasing your standing with them, is lowering you standing with other opposing factions.
The best ships to fly missions are Marauders. However, they are costly, and it takes time to train enough to be able to operate them. If you are yet to fly a Marauder-class ship, we recommend using one of the following vessels: Abaddon (Amarr), Raven (Caldari), Dominix (Gallente), Typhoon (Minmitar). These ships provide both high durability, and decent DPS. The most efficient way to earn a lot of ISK from missions is by 'Blitzing'. This method requires you to skip anything that's not strictly related to completing the task. You only kill whatever is necessary, skip salvaging and looting, and return to collect the rewards.
Lvl.1 & Lvl.2 Missions - below 10M ISK per hour
Lvl.3 Missions - 15-20M ISK per hour
Lvl.4 Missions - 40-50M ISK per hour
Mission Blitzing - up to 80M ISK per hour
We have a complete guide on EVE Online Missions that you can access by clicking here.
- Planetary Interactions - one of the most popular ways to get yourself a stream of ISK steadily flowing your way. It is a type of industry that requires you to set up a colony on a planet and start gathering resources from it. This type of ISK farming needs you to invest in a Command Center for your chosen planet. Command Centers can be bought with ISK on the market. There are eight types fo Command Centers for each type of planet, and once you set it up, earning money off it, requires you to visit your colony once in a while to collect the goods. Meanwhile, you are free to do whatever you like best in EVE Online, which is the best part of Planetary Interactions.
High-sec planets - 0.75-1M ISK per day, per planet
Null-sec planets - 4-5M ISK per day, per planet
- Trading - trading is one of the most interesting(at least in our opinion) and profitable activities you can do to earn ISK in EVE Online. The basic idea of making money on trading is to buy underpriced items, and sell them for more. Trading, in general, requires a bit of initial investment, and a lot of in-game knowledge, and experience. Station trading, which is the most basic way to earn ISK, is all about trading items within one specific station. You post buy orders for highly demanded items, and when someone sells it to you, you have to post it for more. You should make sure that you can sell the item and at a higher price, within a reasonable timeframe. It is also possible to make a significant profit by buying items on one station and hauling it to another, where its' price is higher. And, the most profitable trading activity of all, is for sure direct manipulation of the Market. However, you should be prepared to invest hundreds of billions of ISK (if not more) and accept a great deal of risk. After all, there can be wealthier players than you, that may detect your attempt and ruin your plans, leaving with your billions of ISK in losses.
Station trading - 20-200M ISK per hour
Market manipulation - supposedly Billions of ISK per hour
- Exploration - exploration is one of the most interesting ways of making ISK in EVE Online. This is one of the things that new players can start doing on day 1, and it's what most people came here for - exploring space. This method's profit has very high variability and requires luck to make some decent money, but it's an excellent way for new players to learn, and enjoy the game. Exploration involves using scanning probes to detect 'Cosmic signatures' in space, which are scannable locations. Those locations can have different types, and because of it, Exploration can include all different types of encounters, and bring profit from different sources. Cosmic signatures may be identified as:
Combat sites - which contain hostile NPC Battleships, called 'rats' (see Ratting) that you have to kill. They can drop valuable items, or in rare occasions escalate into expeditions (see Escalations)
Gas sites - which contain Gas clouds that can be harvested (see Mining)
Relic sites - locations with containers, that can be hacked with a relic analyzer. Relic sites can contain very valuable loot, including high-end Battleship equipment, and Blueprints. Relic sites can be a very high difficulty level encounters, with only the normal space areas containing no harmful elements
Data sites - locations with containers, that can be hacked with a data analyzer. Data sites are similar to Relic sites. However, they are usually less profitable
Wormholes - are temporary gateways that connect two star systems. Wormholes can connect to uncharted space, or the Anoikis galaxy, which are referred to as the 'Wormhole Space'. Players can make a lot of ISK in Wormhole space. However, those are hazardous areas, where you to be prepared to face significant losses. For more information check our Wormhole Space in-depth Guide.
Exploration has very high variability and is highly dependant on luck. The income can vary from 10M ISK per hour to around 70M ISK if you can deal with Null-sec and Wormhole Space Pirate Relic and Data sites.
You can also check a complete EVE Online Exploration Guide if you are interested in learning more about this part of the game.
- Ratting - EVE Universe is full of NPC pirate ships, usually called 'rats'. Hunting rats is a prevalent method of earning ISK for the type of players that like PvE Combat. Rats can appear in cosmic anomalies, asteroid belts, and near gateways and stations in null-sec space. Rats can be found in 0.8 security level systems and below. The lower the security, the higher the chance to find a rat. Killing rats give you bounty, and you can also loot and salvage their wrecks. Keep in mind, that the lower the security level of your system, rats will have more powerful ships, and you should be prepared.
Low-sec asteroid belt Ratting - 10M ISK per hour
Null-sec asteroid belt Ratting - 20M ISK per hour
Null-sec Ishtar Anomalies Ratting - 50M ISK per hour
C5-C6 Ratting - up to 250M ISK per hour
- Combat sites/Escalations - Combat sites are one of the main areas where PvE combat takes place. Combat sites are usually found during exploration, and those can be divided into:
Combat anomalies, which are located without the use of scanner probes, or have a form of cosmic signatures, which require scanning. Combat sites, which are found as cosmic signatures, are usually more challenging and rewarding. Cosmic signature combat sites are further divided into:
DED rated complexes - contains several groups of enemies, that can drop Faction items and Deadspace modules
Unrated complexes - have a higher chance to contain a commander. Commander's ships can drop Faction items and have a chance to escalate into expeditions
Chemical Labs - are a type of combat sites that will appear as a gas cloud in your scanner window. To get all the loot, you need to deal with hostile NPCs, and hack found containers with a data analyzer
The previously mentioned Expeditions are escalated from Unrated complexes when certain conditions are met. Expeditions usually consist of four parts, and after completing each, you are lead to another location. Usually, those locations are several jumps afar from where the Expedition escalated. It's also common that the fourth location will be in a lower security system
High-sec Combat anomalies and signatures - 20-25M ISK per hour
Low-sec Combat anomalies and signatures - 40M ISK per hour
Null-sec Combat anomalies and signatures - 80-90M ISK per hour
Escalations may nearly double your ISK per hour rate
- Faction Warfare - is an exciting game mechanic that revolves around PvP combat. Players sign up to fight for one of the factions of the empire and battle for the control of some low-security regions. Faction Warfare takes place in two main battlefields: the Amarr-Minntamar war zone, and the Caldari-Gallente war zone, which are contested by the corresponding Factions. A lot of ISK is to be made in Faction Warfare. Players are rewarded for:
Completing missions - which work like other missions in EVE Online
Capturing enemy complexes (commonly referred to as 'plexing') - to capture an enemy complex in Faction Warfare, you have to enter it and destroy hostile NPC controlled ships. As long as you are in the complex's radius when it's captured, you will be substantially rewarded. However, some players also prefer to earn money by defending those complexes. This is done by leaving certain ships as baits and then obliterating the attackers. Plexing does not always turn out to be easy
Destroying enemy ships - on top of being able to loot and salvage enemy wrecks.
For each of the above activities, players are also awarded Loyalty Points, which can be exchanged at the Faction Warfare's Loyalty Points store. LPs can be traded for ships, blueprints, implants, modules, and more. In general, plexing in Faction Warfare is one of the most profitable activities in EVE Online.
Faction Warfare Missions - 150-250M ISK per hour
Faction Warfare plexing - up to 1B ISK per hour
- Incursions - are one of the most advanced methods of earning ISK in EVE Online. They can be compared to Raiding in World of Warcraft and other similar MMORPGs. It means, that a full team of experienced players is needed. All members need to have special roles assigned, need to fly specific ships, with proper modules equipped. Team composition, teamwork, and a lot of experience is required to successfully run Incursions. Incursions are random PvE events, where Sansha's Nation invades the Constellation. Players are supposed to team up to either slow down or stop the invasion. Incursions, on top of being extremely challenging, are very rewarding. To learn about an Incursion, you either have to be in the Incursion Constellation or check your Journal (Incursions/General Report tab). Incursions are one of the most profitable activities in EVE Online, sadly, being able to run them, a proper Corporation is required, and this is impossible to be done solo.
High-sec Incursions - 150-200M ISK per hour
Low-sec Incursions - 200-250M ISK per hour
We hope this gives you an insight into how ISK can be farmed in EVE Online. We know there are a lot of different ways to earn currency in EVE Online, but these nine methods seemed to be the most popular. Other methods including Blueprint Research, selling Datacores, Moon-mining, Manufacturing are not that effective anymore and were not mentioned above. However, we still encourage you to try them out and learn about this fantastic MMORPG game.
Eve Online Money Making Guide
If you think there are other methods that should be mentioned here, feel free to leave a comment below. You can also let us know if you would like to see a detailed guide about any of the methods above, and we may consider doing an in-depth guide about it. Either way, feel free to leave a comment below.
Best Way To Make Isk In Eve
Pictures used in this article are the intellectual property of CCP Games.